Aura
A downloadable game
A Journey Through Light and Shadow
About the Game
In a realm where light is life, you awaken in a world consumed by shadows. As the last remnant of energy in this dying land, you must navigate through haunting landscapes, solve intricate puzzles, and battle sentient darkness that seeks to erase all existence.
Harness the power of light-based mechanics, manipulate the environment, and uncover the hidden truths of Aura. Will you restore balance, or will the darkness consume everything?
Key Features
๐ฆ Light Manipulation Mechanics โ Use light to solve puzzles, reveal hidden paths, and weaken enemies. ๐๏ธ Adaptive AI Enemies โ Face intelligent shadow entities that react dynamically to your movements. ๐๏ธ Immersive Level Design โ Explore expansive, visually rich environments filled with secrets. ๐ Atmospheric Post-Processing โ Experience a cinematic world of glowing energy and deep shadows. ๐ฎ Unreal Engine-Powered Gameplay โ Smooth mechanics, high-fidelity graphics, and responsive controls.
My Role in Aura
As a core developer and designer, I played a major role in shaping Aura, handling:
โ Game & Level Design โ Designed gameplay systems, mechanics, and level layouts for an engaging experience. โ Post-Processing & Visual Effects โ Created a distinct atmospheric style with advanced lighting and shading. โ Concept & Worldbuilding โ Developed the gameโs narrative, lore, and thematic direction. โ Unreal Engine Integration โ Implemented assets, scripted mechanics, and optimized performance. โ AI & Enemy Design โ Designed adaptive shadow-based AI enemies that interact dynamically with the player.
Made in Unreal Engine








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